Post by Rabite on Jul 7, 2016 18:28:38 GMT -6
The list of jobs and skills we'll have, note that some skills are slightly different than in the original game to match this RPG.
Hunter: Skilled at driving all sorts of vehicles.
-Sensing Enemies: Detects the list of enemies in the area.
-Snipe Shot: Higher chances of hitting weak spots while in a car or tank.
-Lightning Burst: Fires with a much greater speed, requires vehicles with C-Units.
-Hunter's Eye: Higher chances of detecting enemies, and determining what they might do next.
-Baiting: Choosing targets of your choice from the enemy list, and luring them into entering battle, note this might fail in different ways.
-Hunter Magic: Can use infantry weapons and all items while remaining in a vehicle.
-Ghost Drift: Greatly increase dodge of the vehicle, cannot attack while using it.(But others of the same vehicle can still attack)
-Blooming Burst: Fires several weapons randomly at the same time, requires vehicles with C-Units.
-Full Burst: Fires all weapons on the vehicle with a coordinated shot, requires vehicles with C-Units.
Mechanic: Can repair vehicles, skilled at attacking mechanical enemies.
-Damage Repair: Can repair damaged parts, could take longer period of time depending on the condition of the target, requires repair kits.
-Unscrew: Reduces the defense of mechanical enemies, close range.
-Wrench Wave: Throws a large number of Wrenches, high damage on mechanical enemies.
-Patchwork Repair: Can repair damaged parts without repair kits, but could fail and cause the condition to worsen.
-Tile Repair: Allows one to replace the armor tiles of vehicles in battle, but could take damage while using this skill as you're out of the vehicle.
-Emergency Repair: Allows one to repair vehicles in battle, but could take damage while using this skill as you're out of the vehicle.
-Weakening Shot: Higher chances of hitting weak spots while in a car or tank, could break parts when used on mechanical enemies.
-Heavy Damage Repairs: Focus all efforts into repairing a single vehicle to bring it back to full conditions, requires repair kits, works on destroyed vehicles.
-Dismantle: Heavy damage on mechanical enemies, chances of instant kill.
Soldier: Skilled at fighting on foot or on bikes, great at using weapons.
-Knowledge of Weapons: Can use weapons more effectively for higher damage.
-Warcry: Yells and attacks, increases damage of nearby characters as well.
-Rapid Throw: Can throw several items at once, but decreases accuracy.
-Battle Pheromone: Greatly increases encounter rate if used, lures enemies towards user.
-Double Attack: Allows duel welding of otherwise impossible to do weapons.
-Human Patriot: Can intercept some enemy projectile with your own weapons.
-Battle Dance: Can actively lure enemies into certain positions with quick movements.
-Ninja Step: Greatly increase dodge abilities while moving, also decreases chances of being discovered or spotted.
-Open Fire: Fires all weapons equipped on the character.
Doctor/Nurse: Can heal allies, skilled at attacking living enemies.
-Knowledge of Medicine: Greatly increases effects of medicine.
-Savior of the Battlefield: Can uses medicine much faster than normal to heal multiple targets a turn.
-Fierce Cure: Heals a character without using items.
-IV Drip: Uses a bag special drip that will slowly recover the strength of the target, lasts 3 turns.
-Adrenaline Shot: Increases strength and speed of a target.
-Stimulant: Wakes everyone nearby from sleep, cures paralysis.
-Forbidden Needle: Instant kills living enemies, could fail.
-Full Heal Nursing: Nurses a target back to full health, takes time depending on condition of target.
-Battlefield AED: Uses defibrillators to bring a newly dead back to life, could fail.
Wrestler: Fights with bare hands or melee weapons, strong enough to tear armor plating apart.
-Drum Stretch: Do a serious of stretches to greatly increase the attack power of your next physical attack.
-Elbow Turbulence: Striking an enemy with a series of attacks with your elbows.
-Flame Kabuki: Breathes fire from your mouth to hit a large area in front of you, needs some sort of flammable liquid.
-Meat Grinder: Spins and hits everything within reach.
-Nitro Lariat: Hits an enemy with a powerful Lariat, heavy damage against humanoids.
-Typhoon Chop: Charges and hit everyone ahead with series of slashes with your hands.
-Jet Ram: Charge forward with a shoulder ram, damages increases according to your armor level and weight differences.
-Missile Kick: Drop kicks a target with full strength, damage increases according to your weight and speed.
-Yokozuna Aura: Greatly increases strength, speed and vitality for three turns.
Artist: Skilled at supporting allies, can use mikes to attack enemies, decent at driving.
-Play Dead: Causes enemies to abandon you for other targets, could fail against some enemies.
-Dress Up Art: Disguise yourself as someone else to avoid detection and gain other bonuses, could fail depending on RP.
-Adrenaline Song: Increase attack power of allies nearby, and attacks with a sound element wave.
-Powdering Art: Increases defenses of a target by applying special coatings on them.
-Repair Art: Can repair damaged parts, could take longer period of time depending on the condition of the target, requires repair kits.
-Detonating Shout: Wide area sound element attack.
-Bombardment Performance: Fires with a greater speed, slower than Lightning Burst but does not require vehicles with C-Units.
-Shadow Dance: Attacks enemies ahead with a set of dance moves combined with physical strikes.
-Modify Art: Can upgrade weapons and vehicle equipment.
Rider: Skilled at riding bikes and attacking with swords.
-Art of the Two Wheels: Increases bike driving abilities.
-Ideals of the Samurai: Increases attack power and speed when using Swords.
-Blade of Superiority: Can intercept some enemy projectile with your own weapons, faster but have less range than Human Patriot.
-Stormy Raid: Fires much faster with bike mounted weapons.
-Vacuum Slash: Attacks by creating a vacuum with sword weapons.
-Earth Breaker: Cut through the ground with your sword to attack enemies underground.
-Dual Blade: Allows duel welding of Swords.
-Wheelie Jump: Ram into an enemy with your bike for heavy damage.
-Iron Cutter: Focus your strength into your blade and cut through metal, heavy damage against mechanical enemies.
Martial Artist: Faster but weaker Wrestler, technique rather than strength.
-Focus Breath: Gathers your energy and greatly increase the attack power of your next physical attack.
-Valkyrie Dance: Lures enemies that are not presently in battle towards you.
-Crane Dance: Upward attack that are exceptional at hitting flying enemies.
-Turbulence Whirlwind Kick: Hits everyone nearby with a wave of kicks.
-Darkness Careen: Attacks a single enemy with a series of blows.
-Armor Breaking Kick: Launches a powerful strike that may damage or break parts.
-Aura Wave: Focuses energy into shape and launches it as an attack that ignores defense.
-Forbidden Press: Presses at the vital points of the target for heavy damage, chances of instant killing living creatures.
-Dance Mastery: Increases chances of dodging attacks and hitting enemy weak points, has to be on foot for this to activate.
Also, all job gets the following:
-Manly Punch: For men, gathers all your guts and courage into a powerful straight punch, damage varies according to situation and role-playing.
-Panties Kick: For women, gathers all your determination and will into a powerful high kick, damage varies according to situation and role-playing.
Hunter: Skilled at driving all sorts of vehicles.
-Sensing Enemies: Detects the list of enemies in the area.
-Snipe Shot: Higher chances of hitting weak spots while in a car or tank.
-Lightning Burst: Fires with a much greater speed, requires vehicles with C-Units.
-Hunter's Eye: Higher chances of detecting enemies, and determining what they might do next.
-Baiting: Choosing targets of your choice from the enemy list, and luring them into entering battle, note this might fail in different ways.
-Hunter Magic: Can use infantry weapons and all items while remaining in a vehicle.
-Ghost Drift: Greatly increase dodge of the vehicle, cannot attack while using it.(But others of the same vehicle can still attack)
-Blooming Burst: Fires several weapons randomly at the same time, requires vehicles with C-Units.
-Full Burst: Fires all weapons on the vehicle with a coordinated shot, requires vehicles with C-Units.
Mechanic: Can repair vehicles, skilled at attacking mechanical enemies.
-Damage Repair: Can repair damaged parts, could take longer period of time depending on the condition of the target, requires repair kits.
-Unscrew: Reduces the defense of mechanical enemies, close range.
-Wrench Wave: Throws a large number of Wrenches, high damage on mechanical enemies.
-Patchwork Repair: Can repair damaged parts without repair kits, but could fail and cause the condition to worsen.
-Tile Repair: Allows one to replace the armor tiles of vehicles in battle, but could take damage while using this skill as you're out of the vehicle.
-Emergency Repair: Allows one to repair vehicles in battle, but could take damage while using this skill as you're out of the vehicle.
-Weakening Shot: Higher chances of hitting weak spots while in a car or tank, could break parts when used on mechanical enemies.
-Heavy Damage Repairs: Focus all efforts into repairing a single vehicle to bring it back to full conditions, requires repair kits, works on destroyed vehicles.
-Dismantle: Heavy damage on mechanical enemies, chances of instant kill.
Soldier: Skilled at fighting on foot or on bikes, great at using weapons.
-Knowledge of Weapons: Can use weapons more effectively for higher damage.
-Warcry: Yells and attacks, increases damage of nearby characters as well.
-Rapid Throw: Can throw several items at once, but decreases accuracy.
-Battle Pheromone: Greatly increases encounter rate if used, lures enemies towards user.
-Double Attack: Allows duel welding of otherwise impossible to do weapons.
-Human Patriot: Can intercept some enemy projectile with your own weapons.
-Battle Dance: Can actively lure enemies into certain positions with quick movements.
-Ninja Step: Greatly increase dodge abilities while moving, also decreases chances of being discovered or spotted.
-Open Fire: Fires all weapons equipped on the character.
Doctor/Nurse: Can heal allies, skilled at attacking living enemies.
-Knowledge of Medicine: Greatly increases effects of medicine.
-Savior of the Battlefield: Can uses medicine much faster than normal to heal multiple targets a turn.
-Fierce Cure: Heals a character without using items.
-IV Drip: Uses a bag special drip that will slowly recover the strength of the target, lasts 3 turns.
-Adrenaline Shot: Increases strength and speed of a target.
-Stimulant: Wakes everyone nearby from sleep, cures paralysis.
-Forbidden Needle: Instant kills living enemies, could fail.
-Full Heal Nursing: Nurses a target back to full health, takes time depending on condition of target.
-Battlefield AED: Uses defibrillators to bring a newly dead back to life, could fail.
Wrestler: Fights with bare hands or melee weapons, strong enough to tear armor plating apart.
-Drum Stretch: Do a serious of stretches to greatly increase the attack power of your next physical attack.
-Elbow Turbulence: Striking an enemy with a series of attacks with your elbows.
-Flame Kabuki: Breathes fire from your mouth to hit a large area in front of you, needs some sort of flammable liquid.
-Meat Grinder: Spins and hits everything within reach.
-Nitro Lariat: Hits an enemy with a powerful Lariat, heavy damage against humanoids.
-Typhoon Chop: Charges and hit everyone ahead with series of slashes with your hands.
-Jet Ram: Charge forward with a shoulder ram, damages increases according to your armor level and weight differences.
-Missile Kick: Drop kicks a target with full strength, damage increases according to your weight and speed.
-Yokozuna Aura: Greatly increases strength, speed and vitality for three turns.
Artist: Skilled at supporting allies, can use mikes to attack enemies, decent at driving.
-Play Dead: Causes enemies to abandon you for other targets, could fail against some enemies.
-Dress Up Art: Disguise yourself as someone else to avoid detection and gain other bonuses, could fail depending on RP.
-Adrenaline Song: Increase attack power of allies nearby, and attacks with a sound element wave.
-Powdering Art: Increases defenses of a target by applying special coatings on them.
-Repair Art: Can repair damaged parts, could take longer period of time depending on the condition of the target, requires repair kits.
-Detonating Shout: Wide area sound element attack.
-Bombardment Performance: Fires with a greater speed, slower than Lightning Burst but does not require vehicles with C-Units.
-Shadow Dance: Attacks enemies ahead with a set of dance moves combined with physical strikes.
-Modify Art: Can upgrade weapons and vehicle equipment.
Rider: Skilled at riding bikes and attacking with swords.
-Art of the Two Wheels: Increases bike driving abilities.
-Ideals of the Samurai: Increases attack power and speed when using Swords.
-Blade of Superiority: Can intercept some enemy projectile with your own weapons, faster but have less range than Human Patriot.
-Stormy Raid: Fires much faster with bike mounted weapons.
-Vacuum Slash: Attacks by creating a vacuum with sword weapons.
-Earth Breaker: Cut through the ground with your sword to attack enemies underground.
-Dual Blade: Allows duel welding of Swords.
-Wheelie Jump: Ram into an enemy with your bike for heavy damage.
-Iron Cutter: Focus your strength into your blade and cut through metal, heavy damage against mechanical enemies.
Martial Artist: Faster but weaker Wrestler, technique rather than strength.
-Focus Breath: Gathers your energy and greatly increase the attack power of your next physical attack.
-Valkyrie Dance: Lures enemies that are not presently in battle towards you.
-Crane Dance: Upward attack that are exceptional at hitting flying enemies.
-Turbulence Whirlwind Kick: Hits everyone nearby with a wave of kicks.
-Darkness Careen: Attacks a single enemy with a series of blows.
-Armor Breaking Kick: Launches a powerful strike that may damage or break parts.
-Aura Wave: Focuses energy into shape and launches it as an attack that ignores defense.
-Forbidden Press: Presses at the vital points of the target for heavy damage, chances of instant killing living creatures.
-Dance Mastery: Increases chances of dodging attacks and hitting enemy weak points, has to be on foot for this to activate.
Also, all job gets the following:
-Manly Punch: For men, gathers all your guts and courage into a powerful straight punch, damage varies according to situation and role-playing.
-Panties Kick: For women, gathers all your determination and will into a powerful high kick, damage varies according to situation and role-playing.